AdversariesTier 1

Winterpath Guide

  • Adversary
  • Support
  • Tier 1

Appears in: Forest, Storms and Weather, Wilderness and Survival

Winterpath Guide

HP
3
Stress
3
Difficulty
12
Attack
+1

Antler Guard: 1d8+1 phy

Snow-Shelter. Allies within Very Close range ignore difficult terrain from snow and ice.

Guiding Light. Mark a Stress to grant all allies within Close range Advantage on their next navigation or perception roll.

Gentle Warning. When an ally within Close range would take damage from a hazard, reduce that damage by 1d6.

How to run

How to run Winterpath Guide

Winterpath Guide is a tier 1 support for Daggerheart. Drop it into any fitting scene; the statblock above is free to add to your compendium in the app, and the one-shot below gives you somewhere to run it.

Story hooks

Where it begins

  1. 1

    A caravan followed hoofprints that ended at a blizzard wall with no trail beyond.

  2. 2

    Locals leave carved salt at a frozen grove to ask for safe passage.

  3. 3

    A hunter swears the elk warned her away from a sinkhole that swallowed her camp.

The one-shot60-75 min

The White Path

A sudden whiteout strands the party and a group of refugees. A Winterpath Guide offers aid if the party restores a broken marker, escorts the refugees through a safe corridor, and honors the spirit's winter rules.

Whiteout Crossing

The storm erases the world. Snow whips across the path, and the trees fade into a white wall. A pale elk with antlers like frost steps from the veil, its breath turning to soft light. It waits, patient, as if inviting you to follow.

Introduce the Winterpath Guide as a calm presence in the chaos. It signals a safe route and a simple rule: no flames, no bloodshed, and no loud noise. The party must decide to follow, impose order on the refugees, and keep the group moving as visibility drops.

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